Performance
Performance is calculated using (Total Count (including defective items) / Run Time) / Ideal Run Rate. We already have the Run Time, so we reuse that node in the calculation.
- Create a new numeric node Total Count, and another Ideal Run Rate to the right of Performance. Ideal Run Rate should be 3600, as we know we can produce 60 a minute, and Total Count should be 51,200.
- Link the 3 nodes in the calculation to performance, and use
([Total Count] / [Run Time]) / [Ideal Run Rate]
But hang on - if our runtime is 17 hours, technically we should produce 61,200 widgets, not 51,200. This metric also takes into account slow running, where we are still running, but not as fast as we expect.